Candy Rush

Medium Candy Rush Games · Arcade · Updated

Sweep a candy cart left and right through accelerating sugar lanes, chaining pickups before the belt outruns you.

Candy Rush Games · Medium

Candy Rush

Sweep a candy cart left and right through accelerating sugar lanes, chaining pickups before the belt outruns you.

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Score
0
Candy
0
Combo
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Wave
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Your best
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How to play Candy Rush

Move the cart with the left and right arrow keys, the A and D keys, or by holding a finger anywhere on the lower half of the screen on a touch device. The cart moves toward your finger rather than teleporting, so small corrections are possible mid-wave. There is no jump and no attack: the entire game is positioning. Press P or the pause button to stop the belt, and press R to restart from the first wave.

ActionControls
Move left and right←→ or AD, or drag anywhere on the lower half of the screen
Pause or resumeP or Esc, or the Pause button
RestartR, or the Restart button
Mute or unmuteM, or the Sound button

How to collect candy

  • Candy Drops
  • Lollipops
  • Gummies
  • Sugar Crystals

Candy is collected on contact with the top edge of the cart. You do not need to centre the sweet, and the cart hitbox is slightly wider than it looks, which is deliberate - near misses at speed feel unfair otherwise. Sweets fall in four patterns: single drops, straight trails of three to five, shallow arcs that drift sideways as they fall, and clusters that occupy two lanes at once. Clusters are the main combo risk because collecting all of one usually means abandoning whatever is falling in the far lane.

Obstacles and hazards

Bitter drops are matte grey-green and fall at the same speed as ordinary candy. Touching one does no damage to your cart and costs no life, but it resets your combo to zero, which in practice costs far more score than a collision would. Later waves mix bitter drops directly into candy trails so the trail can no longer be swept blindly. From wave seven onward a small number of bitter drops fall faster than the candy around them.

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Power-ups

Candy Magnet widens the collection radius for eight seconds and is the single best pickup during a high combo. Sweet Multiplier doubles candy value for six seconds and stacks with your combo multiplier, so a magnet followed by a multiplier is the highest-scoring sequence in the game. Shield absorbs one bitter drop without breaking the combo, which makes it worth deliberately holding a shield through a cluster wave rather than spending it.

  • Candy MagnetAttracts nearby candy toward you, widening your effective collection radius for a limited time.
  • Sweet MultiplierTemporarily multiplies the value of every collectible, stacking on top of your combo multiplier.
  • ShieldAbsorbs exactly one hazard contact. What counts as a hazard varies by game and is stated on each game page.
  • Sugar Speed BoostTemporarily increases movement speed. Genuinely a mixed blessing, since reaction windows shrink with it.
  • Candy VacuumAutomatically collects nearby or on-screen candy without requiring you to travel to it.
  • Bonus Candy TrailSpawns a temporary trail of high-value candy along a safe route ahead of you.

Scoring

Each candy has a base value between one and five depending on type: candy drops are worth one, gummies two, lollipops three and sugar crystals five. The value is multiplied by your current combo tier and again by any active Sweet Multiplier. Surviving a full wave without breaking the combo adds a wave bonus equal to the wave number times fifty. Because the wave bonus grows linearly while the belt speed ramps in steps, the scoring curve rewards long clean runs far more than aggressive sweeping.

Combo mechanics

The combo tier rises one step for every five consecutive pickups and caps at five times. A single missed candy that reaches the floor drops you one tier rather than resetting to zero; only bitter drops reset completely. That asymmetry is the core decision of the game - it is often correct to let one candy fall in order to avoid a bitter drop that would wipe the whole chain.

Difficulty

Candy Rush is rated Medium relative to the rest of the Candy Arcade library. Difficulty on this site comes from level design, hazard density and timing windows rather than from degrading your controls, and the rating describes how demanding the execution is rather than how complicated the rules are.

The mechanics involved are: Lane movement, Combo chaining, Speed ramp, Risk candy, Multiplier pickups. If this game is too demanding, the candy rush games category page lists the easier games that use overlapping skills.

Features

  • Four-lane conveyor layout that stays readable on small phone screens
  • Combo meter that shows the exact multiplier applied to the next pickup
  • Bitter drops that end a combo instantly, giving every wave a decision
  • Speed ramp on a published schedule so improvement comes from practice
  • Local best score, best combo and best candy count stored on your device

Tips for Candy Rush

  • Track the lane with the most candy rather than the nearest candy - sweeping toward density preserves combos.
  • Let a single edge candy drop rather than crossing the full screen for it; one missed pickup costs one tier, a bitter drop costs all five.
  • Save Shield for cluster waves, where bitter drops are hidden inside candy trails.
  • A magnet collected at combo tier four is worth more than two sugar crystals collected at tier one.
  • The belt speeds up on wave change, not continuously - use the brief gap between waves to reposition to centre.

Frequently Asked Questions

Is Candy Rush free to play?

Yes. Candy Rush runs entirely in your browser with no download, no account and no payment. Your scores are saved on your own device.

Does Candy Rush work on mobile?

Yes. On a touch device the cart follows your finger anywhere on the lower half of the screen, so your hand never covers the falling candy.

Why did my combo reset when I collected a candy?

You almost certainly touched a bitter drop in the same frame. Bitter drops are matte grey-green and reset the combo tier to zero, unlike a missed candy which costs one tier.

What is the maximum combo multiplier?

Five times. It is reached after twenty-five consecutive pickups and is displayed in the combo meter above the canvas.

Are high scores shared with other players?

No. Candy Arcade stores your best score in your browser's local storage. There is no global leaderboard and no score is uploaded anywhere.

Related guides

Alex Morgan, Browser Games Editor & Interactive Gaming Content Specialist

Written by Alex Morgan

Browser Games Editor & Interactive Gaming Content Specialist

Alex Morgan writes and tests every game and guide on Candy Arcade, with more than eight years working on browser games, arcade mechanics and interactive content.

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